Salt resource map
Current exported Salt markers are shown on the orthographic map preview. Use the full map link for exact filtering, then verify the route in your current build.
Salt matters earlier than it first looks. It can support food and water planning, but the bigger early reason to care is progression: the exported recipe data shows that a Power Cell uses Salt, and the Tadpole needs a Power Cell.
Start with the map filter
Use the full map and search or filter for Salt. Pick a nearby cluster with several markers close together, then plan a short out-and-back swim instead of trying to clear every Salt point you can see.
Prioritize markers and pickups that are clearly reachable with your current oxygen, depth, and tools. The current export separates many Salt entries as loose resources and a smaller number as large deposits. Until the route is checked in-game, collect loose Salt first and treat large deposits as a later stop.
What to look for
Salt is a mineral pickup, not a crafted item. The local export describes it as rock salt, and the marker export currently contains hundreds of Salt positions across the map.
When you are still near the starting area, use landmarks cautiously. Some early routes point toward caves and lower areas near story stops, but those paths can still be risky with starter oxygen. If the cave you choose is deeper than your current oxygen setup can handle, turn back and pick a shallower cluster on the map.
Spend the first Salt carefully
If your goal is vehicle progress, hold back at least 1 Salt for the Power Cell chain:
- Craft or gather the other Power Cell materials.
- Use 1 Salt in the Power Cell recipe.
- Use that Power Cell when building the Tadpole.
Salt can also feed other useful recipes. The local export shows it in Isotonic Water, several food recipes, and an alternate Glass recipe that uses 2 Salt. Those are useful later, but the first Salt you find may be more valuable if it unblocks vehicle progress.
What not to assume yet
Do not build your plan around Salt respawning until you have tested it in your own build. Some public guides and community posts discuss Salt or resource respawns, but this page is only using those as route and demand signals. For now, mark the spot, collect what is visible, and keep a backup cluster on the map.
Also avoid assuming every Salt marker is equally easy. A marker can be a loose pickup, a larger deposit, or a point in terrain that is awkward without better movement, oxygen, or route knowledge.
Quick checklist
- Open
/map/and filter forSalt. - Choose a small nearby cluster instead of a long one-way swim.
- Collect loose Salt first.
- Save at least 1 Salt if you are crafting a Power Cell for the Tadpole.
- Use extra Salt for water, food, or Glass only after your immediate progression need is covered.
- Mark any route that seems deep, dangerous, or tool-gated for later.
- Recheck Salt routes after major Early Access patches.
Sources and current limits
This page is based on local exported item, recipe, and map marker data. It does not claim a tested fastest route, a tested respawn timer, or a confirmed safe early cave path yet.